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Mouse warping or cursor warping is the positioning of the cursor by the system rather than by the user's manipulation.[1] For example, some window managers – such as afterstep, awesome, and wmii – automatically position the pointer to the centre of the current application window when that application is made current.
Warping can also refer to shifting the mouse between monitors.[2]
References
- ^ Karshmer, Arthur I.; Ogden, Bill; Brawner, Pres; Kaugars, Karlis; Reiswig, George (1994). Zagler, Wolfgang L.; Busby, Geoffrey; Wagner, Roland R. (eds.). "Adapting graphical user interfaces for use by visually handicapped computer users: Current results and continuing research". Computers for Handicapped Persons. Berlin, Heidelberg: Springer: 16–24. doi:10.1007/3-540-58476-5_100. ISBN 978-3-540-48989-4.
Warping is the action of placing the screen cursor at a location selected by the system rather than directly by the user. While manufacturers such as Apple frown on this practice, it is critical in special purpose interfaces. Using warping in the special purpose interface has no negative impact on the normal interface.
- ^ Ball, Robert; Szwedo, Michael; North, Christopher L. (2006). Dynamic size and speed cursor for large, high-resolution displays (PDF) (Report). Department of Computer Science, Virginia Polytechnic Institute & State University.